[2.5 SC/HC] King of the Forest(Crit)

Intro & build description

It is a Bow character utilizing reach of the council, added chaos/chaos damage, poison mechanics to the extreme with superb aoe clear and single target damage.

For AoE clear, it uses Lightning arrow+pierce.

For single target it uses Barrage with applied poison through Snakebite for very good single target damage, enough to kill Uber Atziri, guardians and the Shaper !

Using Queen of the Forest (hence the name King, because Shadow/Marauder is male) and stacking movespeed on gear, the character gets most of its defense from super high evasion (over 20.000 possible with good gear) and moving at a very high rate.

This movespeed also provides an insane boost in clearspeed, as you are only limited by how fast you can move between packs once your damage is high enough.

This is one of the most versatile and powerful builds right now. It can farm all content, including Uber Atziri, Shaper, all Guardians, high level maps and Uber lab. One Build for everything !

Build Pros

  • Very high life pool (over 6000 easily achievable)

  • Tanky (20.000 evasion, acrobatics) - Porcupines are no danger for this build.

  • Very high movespeed: over 90% possible without flasks, over 200% fully buffed.

  • Superb aoe clear : oneshot packs with lightning arrow. pierce through the pack to oneshot even the next pack offscreen. The new unique Flask Dying Sun even puts the AoE clear to a new level.

  • No reflect issues: most of the damage is chaos, so no reflect rare can kill you. easy solution for reflect maps.

  • Excellent Uber Lab runner due to high life regen and high burst single target damage / decoy totem mechanics.

  • Almost all mapmod viable/can basicly alc and go.

  • Excellent Uber Atziri farmer.

  • Shaper and all guardian viable with good gear.

  • One of the highest non-whirling blades clearspeed.

  • Very fun and satisfying to play.

  • Good pvp character.

Build Cons


Passive tree(s)

Pasive Tree

Bandits

Normal Cruel Merciless
Help Oak Kill all bandits Help Alira

Ascendancy skill points

Normal Labyrinth Cruel Labyrinth Merciless Labyrinth Endgame Labyrinth (Uber Lab)




Skill gem setup

Helm

Vaal Haste Immortal Call Increased Duration Cast when Damage Taken

Body Armor

Barrage Pierce Added Chaos Damage Slower Projectiles Increased Critical Strikes Void Manipulation

Gloves

Blood Rage Blink Arrow Frenzy Faster Attacks

Boots

Decoy Totem Summon Ice Golem Grace Arctic Armour

2h Weapon

Lightning Arrow Added Chaos Damage Pierce Slower Projectiles Increased Critical Strikes Void Manipulation

1h Weapon

None


Offhand weapon / shield

None


Build uniques / Example rare gear

2Hand Weapon

Reach of the Council

Quiver

Drillneck

Body Armour

Queen of the Forest

Gloves

Snakebite

Left Ring

Ruby Ring

Right Ring

Two-Stone Ring


If you can’t afford Reach of the Council, you can start with a Lioneye’s Glare Bow, it costs 1 Chaos and will carry you all the way to T11 maps.

(If you cannot afford a Reach, you can buy a Death’s Opus ! It is almost as good as Reach if not better in some cases, and is alot cheaper.)

This gear is very close to being perfect. I am trying to push the limits with this build. You do by far means not need this level of gear to be strong. However every extra upgrade is worth it and scales the damage very well.

Gameplay

The goal of this build was to abuse “double dipping” Poison to the maximum:

When applied by a Projectile, “Projectile Damage” applies to the initial hit as well as to the Poison DoT damage, effectively “double dipping” in the total damage.

Using a bow skill with added chaos – slowerproj-pierce-void manipulation combined with Drillnecks Projectile damage, Projectile damage from the tree, Frenzy Charges, and Assassin’s “100% More Poison Damage with crits” now combine together to a huge doubledipping fest.

We get a free poison effect on all attacks at max. frenzy charges using snakebite. We only use 4 charges in total so that they are easy to get (use frenzy for bosses, bloodrage enough for maps) and to sustain. Getting more would be detrimental, because of snakebite’s 10%reduced duration per charge.

I chose Lightning arrow as a skill because of its supreme AoE coverage. You should definetely try and compare it for example with Tornado shot. Personally I feel LA is much better. Despite what other people claim, I still think it is one tier above Splitarrow/Tornado shot or whatever. Its too good and needs a nerf.
You might think its a bad idea to use it, since 50% of physical damage gets converted to lightning, right? Yes, but since we use added chaos damage and void manipulation, we dont really care about that. The physical damage is a great bonus, but chaos is the real deal. And with Crits, the Lightning part can also apply shock. While split arrow / Tornado do more damage against a single enemy, the AoE Lightning effect also applies poison, allowing several stacks through one attack if you hit a pack, which makes it so good.

Reach of the Council is the most OP unique Item GGG has released since Skyforth. It is GG BIS for this build. Why ? Because we dont need a GMP gem. The 26% LESS Damage modifier on it double dips as well, i.e. it reduces the inital hit damage by 26% AND the Poison damage by 26%. That was the reason why your DOT suffered so much from being applied by an AoE skill. With reach, you can use your single target skill now for pack clearing ! Balanced!!!!!11111 Even after the recent nerf, it is still insanely powerful !

As this build does mostly chaos/poison damage, we dont need any offensive auras. Yet Grace is very good, providing defense and Movespeed if you chose to use Queen of the forest. For the second aura you can use whatever you want. Blasphemy setup, Arctic armour, a Purity or a herald for styling bonus.

Once you reach the point of damage where you oneshot everything and your single target damage is great, all that limits your clearspeed is movementspeed as a bow character. This build also has a very high movespeed: 90% without any flasks or buffs possible ! Devotos devotion, 30% Movespeed on boots, and some from the tree, plus the bonus from queen of the forest all add up to alot. You can scale it to absurd amounts with a quicksilver, silver, Jade and Stibnite Flask, pumping your Evasion and therefore your Movespeed into insane levels.

On top of having insane damage, one of the highest movespeeds of any archers, this build now also gets a huge life pool on top. I am almost at 6500k life at lvl 93, and there is some life left ready to get in the tree. Using a rare helmet with life instead of devotos pushes me to over 7000 life. You can get even higher with a belly of the beast/Kaoms heart if you really want.

All these features combined make up for a very versatile, reliable and fun archer to play, so definetely not your average ratsnestmaligarocritbow4klife build!