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[PoE 3.11 Build] Rain of Arrows Ranger (Deadeye)

Intro & build description

Rain of Arrows is one of the few bow skills that primarily focus on covering large areas, while also being great on a single target. This particular Metamorph build utilizes damage stacking from your attributes with rare Shaper Bow and Hyrri’s Demise unique quiver. The resulting build is pretty tanky, safe and can easily kill Shaper and also has enough damage to kill Uber Elder.

Build Pros

  • Safer than an average bow build
  • Fast clear speed
  • Great single target damage
  • Not overly expensive

Build Cons

  • Elemental reflect is a problem for this build

Passive tree(s) and Path of Building

[3.7] Skill Tree
[3.8] Skill Tree
[3.9] Skill Tree
[3.10] Skill Tree
[3.11] Skill Tree


Bandits Quest Choice
Kill all bandits

Ascendancy skill points

LabyrinthsSkill point choice
Labyrinth 1
Labyrinth 2
Labyrinth 3
Endgame Labyrinth

Skill gem setup



Blood Rage

Greater Multiple Projectiles Support

Blink Arrow

Body Armor



Herald of Ice


Frost Bomb

Assassin's Mark

Curse On Hit Support

War Banner

2h Weapon

Vaal Rain of Arrows (We use regular version while it's on cooldown)

Elemental Damage With Attacks Support

Concentrated Effect Support

Elemental Focus Support

Cold Penetration Support

Added Cold Damage Support

1h Weapon


Offhand weapon / shield


Build uniques / Example rare gear

Tip: Click on the item to view it on PoE Wiki or to view similar rare items in poe.trade


Starkonja's Head

Great defensive/offensive helmet for most bow builds.

Attack speed is especially valuable on this build, since we stack a lot of flat elemental damage.

Another good offensive option is Fractal Thoughts.

Body Armour

Kaom's Heart

Kaom’s Heart is a great option in terms of tankiness.

If you would like to go for more damage, you could choose rare elder body armour with critical chance to attacks, Loreweave or Hyrri’s Ire.


Tombfist (2 Abyssal Sockets)

Tombfist is a great option because it gives us 2 extra Abyss jewel slots.

Until you can afford 2 socket Tombfists, use ones with 1 Socket.


Rare Boots

This build uses rare boots with at least 30% increased movement speed, high life and resistances.

It would be ideal if instead of 1 resistance, you could get dexterity on boots.

A good enchantment would be 16% attack and cast speed / 10% elemental resistance penetration.

Left Ring

Rare Two-Stone Ring

This build uses 2 rare rings with following mods:

1.) As high life as possbiel
2.) Elemental damage with attack skills
3.) Elemental resistances
4.) Dexterity / Strength

When looking for rings, prioritize life and elemental damage with attack skills. If you can get ring like that with 1 resistance on top of that, it would be ideal – you could craft dexterity or another resistance on it as well.

Right Ring

Rare Two-Stone Rig

Same as previously mentioned ring.


Rare Citrine Amulet

We will use amulet slot to further scale our damage.

Look for following mods on your amulet in order of priority:

1.) At least 30% increased elemental damage with attack skills
2.) at least 30% critical strike multiplier
3.) Dexterity / Strength
4.) As high life as you can get


Rare Stygian Vise

Look for Stygian Vise with at least 80 life and as much elemental resistances as possible.

Craft increased elemental damage with attack skills by using crafting bench.


Hyrri's Demise

This quiver is one of the core items in the build and we use it to scale our damage.

It will most likely be no more than 15 chaos, so get it as soon as you can.

2Hand Weapon

Rare Spine Bow (Shaper)

This build uses rare Shaper bow with “Adds x to x Cold Damage to Attacks with this Weapon per 10 Dexterity” mod as a way to scale our base damage.

You could always buy a bow like this, in that case you should look for 3 base mods in order of priority:

1.) Cold damage per 10 dexterity mod
2.) Increased Attack speed
3.) Increased Critical Strike chance

You could also craft the bow yourself.

1.) Obtain a Shaper Spine Bow or Thicket Bow with at least 75 item level
2.) Roll it using Orbs of Alteration until you get Cold damage per 10 dexterity mod
3.) Regal it. If the Regal orb adds a good mod, multimod the bow and craft attack speed and critical strike chance. If it adds a bad mod, you can keep it or you can scour it and reroll it with alterations again.

Other good shaped mods you could keep on the bow:

1.) Damage Penetrates x% of Elemental resistances
2.) Chance to gain Power charge on crit / crit multiplier hybrid mod
3.) Increased attack speed / chance to deal double damage hybrid mod


Lioneye's Fall

Great jewel for extra damage.

Socket it into the jewel slot that’s located right above Acrobatics keystone on the skill tree.

Note: only allocate claw nodes when you have this jewel.


Watcher's Eye

Watcher’s Eye with “+x% to Critical Strike Chance while affected by Hatred” would be an incredible damage boost to the build if you can afford it.


Rare Jewels

Since this build uses a lot of flat damage, attack speed is an incredible damage mutliplier. On jewels look for:

1.) Increased Attack Speed if you have dealt a critical strike recently
2.) Increased Attack Speed
3.) + To maximum life
4.) x-x Cold damage to attacks / x-x Cold damage to bow attacks
5.) Critical strike multiplier mods
6.) Resistances / Attributes


Flask Setup

Build uses following flasks:

1.) Instant Recovery Divine Life flask with bleed removal
2.) Diamond Flask With Freeze Removal
3.) Quicksilver Flask of Adrenaline
4.) Atziri’s Promise
5.) The Wise Oak / Another Life flask with curse removal

Feel free to share your thoughts/experiences/tips about the build in comments section below.

About gems

Always tries to keep up with the game, its ever-changing mechanisms and explain them in understandable manner.


  1. Why all the claw nodes on the skill tree? I don’t get it…

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