Intro & build description
If you don’t like to get up close to the monsters and rather explode them from the distance, this build might be for you. The build uses 2 kinds of traps, Lightning trap is used for map clearing, while Lightning Spire trap takes care of very tanky boss encounters. Thanks to Tinkerskin unique chest this build uses, we generate frenzy charges, gain phasing and recover life and energy shield on trap triggers which makes this build VERY safe and it excels at killing bosses.
Build Pros
- Cheap, you can play this build with whatever items you pick up from the ground
- Requires no unique items to function
- SSF viable
- Very safe gameplay
- Great clear speed
- Can do every single map mod
- Great build for boss killing
Build Cons
- Let me know
Passive tree(s) and Path of Building
[3.9] Skill treeBandits
Bandits Quest Choice |
Kill all bandits |
Ascendancy skill points
Labyrinths | Skill point choice |
---|---|
Labyrinth 1 | Perfect Crime |
Labyrinth 2 | Chain Reaction |
Labyrinth 3 | Pyromaniac |
Endgame Labyrinth | Explosives Expert |

Skill gem setup
Helm
Orb of Storms
Curse on Hit Support
Enfeeble
Arcane Surge (1 lvl)
Body Armor
Lightning Trap
Controlled Destruction Support
Trap and Mine Damage Support
Cluster Traps Support
Lightning Penetration Support
Pierce Support
Gloves
Lightning Spire Trap
Lightning Penetration Support
Elemental Focus Support
Controlled Destruction Support
Boots
Cast When Damage Taken Support
Immortal Call
Wrath
Zealotry
2h Weapon
None
1h Weapon
Shield Charge
Faster Attacks Support
Fortify Support
Offhand weapon / shield
Flame Dash
Faster Casting Support
Vaal Grace
Build uniques / Example rare gear
Tip: Click on the item to view it on PoE Wiki or to view similar rare items in poe.tradeBody Armour
TinkerskinOnly unique we use and yet build is completely playable without Tinkerskin. However, I strongly suggest using this chest for frenzy charge generation, phasing and sweet life and energy shield recovery on your trap triggers.
Gloves
Shaped Rare GlovesShaped rare gloves with life, elemental resistances and ”socketed gems are supported by level # trap and mine damage / #% increased trap damage” mod.
Boots
Rare BootsGeneric rare boots with high movement speed (at least 25%), high life (75+) and elemental resistances.
Right Ring
Rare RingRare ring with high life, high strength and elemental resistances. If your stats are fine, you can look for rings with % increased lightning damage instead.
Amulet
Rare AmuletRare amulet with spell damage, global critical strike multiplier and life. Preferably use Amber Amulet, for strength requirement.
Belt
Stygian ViseStygian Vise belt with high life and elemental resistances. Use Leather Belt till you get Stygian Vise.
1Hand Weapon
Rare SceptreRare sceptre with spell damage, lightning damage, global critical strike multiplier and flat lightning damage to spells.
Offhand
Rare ShieldHigh life, elemental resistances, critical strike chance with spells and spell damage.
Jewel
Rare Jewels- % Increased maximum life
- % Increased lightning damage
- % to Global critical strike multiplier
- % to Critical strike multiplier with lightning skills
Jewel
Abyss Jewels- +# to maximum life
- Adds # to # Lightning damage to spells
- +#% to global critical strike muliplier
- #% increased global critical strike chance
Flask
Flask Setup- Seething Divine Life Flask of Heat
- Seething Divine Life Flask of Staunching
- Experimenter’s Jade Flask of Reflexes
- Chemist’s Diamond Flask of Warding
- Chemist’s Quicksilver Flask of Adrenaline
I made a PoB pastebin link with just the essentials https://pastebin.com/YADaiWFA
Anyone else having mana problems without a mana flask? I seem to be requiring one – am I missing something?